a and d to walk w to jump w in air to jump s to duck e to chop (basic swing) e while ducking to use arson (melee attack that inflicts burn) e in the air to swing the guitar (slows vertical momentum) q to fire your gun (fast projectile) q to shred on the guitar (sends out a burst of medium-ranged projectiles) q in the air to fire down (slightly bounces you) q while ducking to burn yourself (gives you the burning status, but takes 25% patience) Patience bar: Every attack will take away 5% of the patience bar, the lower your patience the more damage you will deal Molotov: every LANDED attack has a 1/6 to send out a Molotov, being automatically fired at the opponent at insane speeds, upon hitting the ground or the dummy, will burst into lingering flames
Thank you to @OverlordRylan1 for the character