Basically, you click the dice, it rolls from 1 to 6 (obviously) and gives you the roll in currency. So then you can buy upgrades which have nice little hover tooltips. You can get add, which adds a number to your roll, multiply, multiplies your roll by a number, cooldown, which makes it so you can roll more frequently, and autoroll, which (you guessed it) rolls for you. I also added a shiny glowy thing to make you want to play my game. I originally also had exponents as an upgrade, but they were too OP and my brain was fried from too much math. The order of calculating your click value is adding, then multiplying, so adding is still helpful late-game. You can max out the upgrades, so yeah.
Inspired slightly by @DarkLava's "Lucky Dice" game. Song is "Marine Snow" by Creo In the future, I might re-add exponents, try to implement a luck feature, or do nothing at all (most likely)