this is a very very early test for verison 0.23, and the one that will be updated. this will be updated anytime i make changes, sometimes may even break the game. this isnt for playing but more of just seeing how much ive done. once again please note gameplay will be very buggy or broken until i fully finish things.
i work on turbowarp, then transfer to here, description may be incorrect, or not have everything. the name of the project also wont always be accurate for the same reason. (0.23): zombies now only touch YOUR HITBOX and not your player model remove some credits fixed the positioning on the objective text because it used to be offcentered and weird. reworded the zombie spawn setting zombie collision now has its own collision, meaning they dont get stuck at their spawns. nerfed blunder, remade entire gun system, now only uses about 5 scripts instead of like 10-20. changed bullet model. made bullet speeds depend on the gun slightly remade jacob removed some junk code. fixed buildings not disappearing and following players sometimes fixed crucifix bugs and made the animations a bit and remade the logic, should be bug free. crucifix is now game accurate and pushes zombies away, the hitbox is also WAY bigger. remade the entire weapon system fixed runners being one shot to stake remade menu remade inventory system remade shop added a few bubbles voicelines remade shop system fixed zombie collison bugs added bombers remade healthbar MASSIVELY reduced game size i fixed and added so much on a offline save, that i forgot what i did. fixed layering issues slightly altered paris brass pistol now in shop