While hiking through newly-found area, you encounter an abnormally tall mountain in the paradise. Good luck! CONTROLS: A, D - [move] SPACE (or W) - [jump] P - [jump method] - change jump key (SPACE or W) S - [crouch] L or V - [dash] R - [ded] O - [debug] + [TIMER] TECHNIQUES: A, D AT WALL - [wall slide] (jump to wall jump) DASH + JUMP (ON GROUND) - [hyper dash] refills dash stamina, launches you forward. this ability is more effective the quicker you jump after dashing. (tip: slide finger from V to SPACE) WALLJUMP + DASH [wall dash boost] - dash quickly AFTER wall jumping to boost your dash (the quicker you do it, the more y vel you receive) DASH + WALLJUMP- [wall counter] - dash into a wall then quickly walljump after touching it and you will get a boost backwards and gain dash stamina (less velocity than wall dash boost) TAGS: #game #games #platformer #cool
A challenging platformer with some significantly difficult screens! Collect all 12 amethysts for a player skin! And beat the game as fast as you to attempt the world record! Also, a harder route can be found to the right of the third screen (STILL IN WORK). Use the TOPAZ option for infinite tries (or find it in a secret room). Music by me :) UPDATE LOG: v.1.25 - Added TOPAZ! A gem that can be found in a secret room. It has the powers to give infinite lives! Or can be activated in the main menu. v.1.2 - FInished the HARD ROUTE (found in screen 3). Added a GEODE at the end that gives all amethysts in the hard route. Fixed even more bugs, and made the game even more DIFFICULT! v.1.1 - Added many new levels (hard route almost finished), added WORLD RECORD! Fixed a few bugs. v1.02 - added more levels and fixed some weird bugs with HYPERDASH. also started working on the ALTERNATE ROUTE (found to the right if the third screen). v1.01 - changed a bit of the map to be made easier and added instructions on some levels! v1.0 - Released game! Added final level and made sure all levels were possible (especially the last few). added amethysts, and splash screens! (also lives and sound effects). Also, added rocky :) v0.8 / 0.9 - Fixed many hyperdash bugs and other malfunctioning collisions. v0.7 - Started experimenting with moving platforms. v0.6 - Added hyperdash (basically Celeste's wave dash but diagonal is more for y vel) v0.5 - Drew a background on Scratch Bit-thingy mode. v0.4 - Added slight but satisfying falling animation. v.0.3 - Created more "scenes". v0.2 - Improved basic movement. v0.1 - Added basic movement. CREDITS: Inspired by Pico-8 Celeste A, D, SPACE by griffpatch's code