Devlog #4 for DAINTYJAM. (Scroll down to see what I've added.) Left and right arrow keys to move, when moving also hold down arrow button to walk slower to decrease noise echo. Press Space when near an abandoned home to gather slime, then press B to place to dampen sound. Improved the day and night cycle so it's like COTL (if yk yk), so it doesn't fade overtime and rather fades fast at a certain time. Added a light to the Skitter so it adds the vibe I'm looking for to the game. Added grass that lowers noise, also made it so when you walk past it, it says like you're moving it. Kind of cool in my opinion. :)
In this devlog, I added more indicators for the player as well as more interactions between the environment and the player themselves, such as the grass.