"We didn't have the budget to make the game good." - HYPERLIVE Dev team (which only consists of one person) ASWD, F to punch, E to switch arms and click to shoot This game is nicknamed "HYPERLIVE" by my subscribers, so like, yeah. !!!THIS GAME IS INCREDIBLY BUGGY AND BAD!!! UPDATE LOG: ----------------------------- Update 2/13/26: -Added 2 new rooms -New UI -Nerfed the Filth to do 1.5 DMG instead of 3 Update 3/3/26: -New room -Added Stray -Re-added parrying because it was already in the game -Mobile mode (it sucks don't use it) -Smooth turning from https://scratch.mit.edu/projects/733613064/ Update 4/21/26: -New death screen wow -Buffed stray Update 4/22/26: -Added knuckleblaster -Made changes to a few areas -Added the change arm button for mobile -Revised death screen again Update 4/24/26: -Lowered invisibility time for enemies -Few new sounds -Nerfed Knuckleblaster's hitbox -Somewhat buffed feedbacker Update 4/28/26: -Added new music slide -Edited intro thingy Update 4/29/26: -Added color slider -Removed Minos Prime -New enemy sprites Update 5/1/26: -Nerfed Knuckleblaster hitbox again -Removed Sisyphus Prime Update 5/4/26: -Added Minos prime (1/10 chance to spawn upon grabbing weapon) -Added RETRO mode -Removed Gaster Nerf and buff update 5/7/26: -Nerfed Minos prime -Feedbacker can now only parry 3 projectiles per punch [nvm reverted it back] -Nerfed V1's HP to 100 -Feedbacker hitbox nerfed heavily -Nerfed damage delt by most enemies -Nerfed Minos prime orbs -Buffed health gained from punches -Made V1's hitbox slightly smaller Update 5/13/26: -Nothing -Removed skibidi toilet Update 5/18/26 -Added Drain mode -Crosshair changes color depending on health
Very unfinished. I made this for a video- MAJOR credits to Hakita, NBI and the rest of the ULTRAKILL team for making such an amazing game. This is kinda inspired by The Binding of Issac, which is a very peak game.