[No need for those] - Due to RRIs usage of food replicators cutting off supplies of RRI would not prove as effective as the UE would have likely hoped. Their naval combat strategy is also lack luster to say the least. Their ship designs essentially make getting attacked from multiple directions a death sentence. The RRI would simply use torpedoes and missiles on the UE (as all you put for ship AA is "lots of AA guns" and rely almost entirely on those and mobility) such weapons could be simply overwhelmed by sheer volume of missiles and torpedoes. As for the Narvik, the idea that a single type of ship change the tide of an entire war is outlandish, it can help a nation improve, it can help a nation get an upper hand, but it will not change the tide of an entire war (at least its very unlikely too). The Narvik would be an expensive ship to produce, it uses alloy dense armor, fermionic shields from GASI, and heavy weapons. They are PRIME targets. Thus RRI would simply use barrage of particle beams to turn them into death traps for UE crews. [THE HELL YOU MEAN "broadside"] - ahhh yes the broad side, the old style of combat were two or more ships from a line point guns and begin blasting. Such a tactic was once effective in naval combat and is still somewhat used in space combat (I'll admit that). The main problem comes when you remember space is 3D GOD DAMN IT. This essentially broad sides obsolete and the advent of strong shields made them even more so. UE also uses EMPs as a main weapon. While I respect that someone is FINALLY USING THESE THINGS that doesn't mean they'd be effective. It's basically a nessecity to faraday cage your systems in space (due to space being extremely hostile to electronics) essentially making UE EMPs useless. [I PRESENT LOGIC] - any form of ground engagement that the UE would do against RRI planets would essentially be insane, you are actively trying to get to an under ground city on a planet filled with traps. You cant bombard them due to how deep they are, you cannot get in them because they'd be kill zones, and you probably cant capture one without immense back lash (you know because human emotion is a thing.) [bad ratios] - "18 warships, 2 million infantry lost 16 RRI warships, ~1.5 million soldiers destroyed" This is in fact not a flex, your actively losing more troops and ships then RRI ;-; [Anti-EMP] - its essentially a requirement to have a faraday cage in space. Without it you end up with a ship at risk to solar rays and electronic inteference. Oh and before some one goes: FARADY CAGING IS HARD! NO ITS NOT, its SHOCKINGLY SIMPLE. A car with a metal frame can act as a crude faraday cage. Sure is it mostly just gonna stop slight electricity and lightning instead of nuclear EMPs? Yes but that's not the point now imagine a military faraday cage they even exist! The US military has faraday caged most of its stuff (thanks cold war) oh and yes I did already mention this I just wanted to explain more.
No I will not change the map I'm too lazy