hey so it's been two months since the last one so I might as well give you an update since a few little things have changed. I will say that I MIGHT go on hiatus because of schoolwork but you wouldn't know if I go on hiatus because I tend to have long periods of not showing any signs of life on this website regardless. TLDR, Shapeland 2 might take a bit longer than anticipated. SHAPELAND 2: Work is ongoing, although slowly. I THINK i've finished up just about everything I wanted for the first night. Actual work on the second night hasn't begun yet as i'm working on a cutscene in between the two (yes, there are cutscenes now. I probably should've thought twice before deciding to go all out on this one considering how goofy the first was). There have also been a few change of plans that will also result in me putting a bit more work in than expected, but it shouldn't be too bad. RCN SEQUEL: I bring unfortunate news. I'm cancelling this game. It's not a lack of interest in doing so, but instead the realisation that it's going to take far too long knowing my track record for these things. Inside this project, I will provide everything I had planned for this game, including every song that I made and one characters voicelines. Who knows, maybe some other passionate soul will end up making it. NO CLOWNING AROUND DX: Still no progress made towards this one, aside from a slight change of plans in one aspect but I don't see much extra time being needed to be put into that then the old plan. OTHER STUFF: Firstly, you also shouldn't expect much more of Blake Blueman, if you've even seen him at all yet (you probably haven't, it has 4 views as of me writing this). That was a one time thing and likely won't return ever, though the odds are low, not 0. The idea for the April Fools project highly depends on when Shapeland 2 gets finished, but it won't be too big this year. Finally, there is one singular project planned for the 4 year anniversary, and as is tradition, it's an AYS. It'll be my most high effort one of all, gotta make the last one special, after all. And with that, I bid farewell once more. See you in the next status report, or when Shapeland 2 gets finished, whichever happens first.