XenoSama Uxin || Assault || Battle style alternative|| Hero || Hp: 400 Alpha: Xtreme Saber Release energy from both hands that will continue to combust acting like blades. Tap the button to do one close range slash with your right hand. Hold the button to continue to do another slash from your left, then a final one that has you fold your arms in front of you, making an X shape, and slash anything in front of you. (you can walk around and sprint while doing this skill), hold the skill to do the full combo. Damage: (first slash): 20 (second slash): 20 (Final slash): 100 Max ammo: 20 Beta: Xtreme Counter/Photon Blitz Hold to Put both arms in front of you, folding them like an X across your chest, and create a large X-shaped shield that will reduce the amount of damage taken by 80%, if taken enough damage, the shield will become charged, and you can then chop the air with both hands, launching a x shaped projectile that travels through walls but not shields. If your special action charge is at 90% or higher, then launch yourself backwards into the air while twirling and then launch a barrage of projectiles at the ground that stun the enemy before crashing right into them with a kick that knocks them back. (like any traditional shield in mhur you can cancel it by rolling) Launching the projectile takes 20% of the shield’s ammo away, but the power-up version takes only 10%. If you are in motion before using this ability or are currently in motion, you will spread both arms out and activate those energy blades and slash at high speeds detsroying any barriers. After the skill is stopped, you will deal one final punch that will knockback enemies. Damage:(X chop): 100 (Barrage): 10 per hit(hits 12 times) (kick): 10 (spin Slash): 10 per hit(hits 11 times) (final punch): 20 Max ammo: 100% Gamma: Xtreme Outburst Curl up into a ball, not taking damage from projectiles, and charge up a huge AOE blast. The start-up time will be 4 seconds. Once you release the explosion, it will deal damage, and the AOE will start to spread. As you stay stationary. You will then pull any enemy that is within a short range towards you, then release the rest of the stored energy kncoking them back. This move goes through walls and destroys barriers and damageable structures. This attack uses 20% of your special action gauge. damage: (first blast) 30 (hits 12 times) Final blast: 100 Max ammo: 1
Special Tuning: Life-long Endurance Upon being guard broken, receive a shield that stays in front of you, blocking all projectiles for 4 seconds Cooldown: 60s Normal tuning slot: Quirk skill y damage+, melee damage+