um, so i don't really have anyway to give clips of labbed combos from the training lab bc my district prevented canva vids from being accessed from anyone outside the district, so just try your best to follow what the inside of the project says, just trust me (and it's alright if you don't want to follow the last step, i'll just summarize it (by "it" i mean the zero-to-death combos) for you here, just scroll down a little-) Also be aware that the RD 0td imo is kind of common knowledge, i honestly don't really think it should even be in this project, but ig that i just added him to show y'all that this guy has serious potential, maybe idk (???) -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- 1st TRUE COMBO; Commander Eagle 0TD on Electricat (SScrBR DLC 2.0 BAir Version (because BAirs are used in this combo)): Slingshot Jump (optional, you can simply jump backwards) -> Landing Weak BAir (8%) -> Raptor Boost/GroundedSideZ (13%) -> Grab/InvincibleGrab (invincible grab is optional, simply for positioning) (11%) -> Directional Shorthop Sourspot DAir (11%) -> Fastfall (optional, your shorthop should be low enough for you to hit the ground, jump, and FAir before your opponent gets out of your sour DAir's hitstun) -> Directional Shorthop Sweetspot FAir/KNEE (26%) = 69% TRUE 0TD COMBO -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- 2nd TRUE COMBO; Commander Eagle 0TD on Electricat (SScrBR DLC 1.1 Default Build/2.0 BAir Version (BAirs aren't used in this combo, but it's possible in both builds of the game)): Jump/Shorthop -> NAir (SECOND HIT OF NAIR ONLY.)(9%) -> Raptor Boost/GroundedSideZ (13%) -> Grab/InvincibleGrab (invincible grab is optional, simply for positioning) (11%) -> Directional Shorthop Sourspot DAir (11%) -> Fastfall (optional, your shorthop should be low enough for you to hit the ground, jump, and FAir before your opponent gets out of your sour DAir's hitstun) -> Directional Shorthop Sweetspot FAir/KNEE (26%) = 70% TRUE 0TD COMBO -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- 3rd TRUE COMBO; Chrarth 0TD on Commander Eagle (SScrBR DLC 2.0 BAir Version (because BAirs are used in this combo)): Slingshot Jump (optional, you can simply jump backwards) -> Landing BAir (~12%) -> Grab/InvincibleGrab (invincible grab is optional, simply for positioning) (12%) -> Directional Shorthop Sourspot FAir (7%) -> Double Jump -> Sweetspot DAir Spike (the side hitbox horizontally adjacent to Chrarth) (9%) = 40% TRUE 0TD COMBO -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- 4th TRUE COMBO; Chrarth 0TD on Commander Eagle (SScrBR DLC 1.1 Default Build/2.0 BAir Version (BAirs aren't used in this combo, but it's possible in both builds of the game)): Jump/Shorthop -> Landing Weak FAir (7%) -> Grab/InvincibleGrab (invincible grab is optional, simply for positioning) (12%) -> Directional Shorthop Sourspot FAir (7%) -> Double Jump -> Sweetspot DAir Spike (the side hitbox horizontally adjacent to Chrarth) (9%) = 35% TRUE 0TD COMBO -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- 5th TRUE COMBO; Road Combatant 0TD on Commander Eagle (SScrBR DLC 1.1 Default Build/2.0 BAir Version (BAirs aren't used in this combo, but it's possible in both builds of the game)): Jump/Shorthop -> Falling FAir (21%; Second (7%) and Last (14%) hits ONLY) -> Directional Shorthop NAir (16%; (both hits, 8% each) -> Fastfall (optional, your shorthop should be low enough for you to hit the ground, jump, and DAir before your opponent gets out of your NAir's hitstun) -> Directional Shorthop DAir (10%) = 47% TRUE 0TD COMBO -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- (I've actually got a couple more true 0td's up my sleeve for gatekeeping (-_-) but I might just reveal those in the future, bc this project took way too long to type out, and I'm not really looking forward to doing it again unless there is another safe way i can show y'all my epic true 0td combos from the training lab again soooooooooo cya ig)