Sonic's controls: Arrow Keys to move Z to jump Down arrow to crouch Down when running to roll When crouching press Z repeatedly to charge the Spindash Let go of down to release Eggmobile controls: Up arrow to get in Z to get off the ground Arrow keys to move (You can still spindash and roll when in the eggmobile) X to get out (try do do it east of the loops) Rest of the instructions are from tomicool Following is an update log: Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
Music: Planet Wisp Act 1 from Sonic Colors Well, everyone is credited down below, so yeah. WARNING: The loops work because of collision detection changing. Only half of the map is solid at a time. That means if you go to the other half of the map without going through the loops, you'll fall through the floor.