<Space> to add Rectangle Timestep: The higher the timestep, the slower the project is, but usually generates better results The Done? variable is there to time how long it takes for all the cells to resolve. The title is named Rectangle Collision Resolution just because I felt it better described what the project does. Nobody really knows what "Separation Steering Behavior" means lol
This project is made after I watched a video about Dungeon Generation by FireBelley Games. The full video title is "Dungeon Generation in Gun Game" This is not the full implementation, but just me having fun with the "Separation Steering Behavior". I might remake the full thing later on :> @-Rex- For the rectangle filler: https://scratch.mit.edu/projects/236128688/