move with arrow keys, use the sliders to change the amount of delay of said inputs or change the fps of which the inputs are actually taken
Testing around with how delay would feel with inputs, as i was curious how bad 3 frames of delay at 30 fps felt, as that's the max that cloud variables online would b able to take with a rollback infrastructure. Its not *that* bad, and can b adapted to. As for the fps, the fps is actually accurate, because it uses days since 2000, which doesn't care about scratch's 30 fps screen refresh rate.