For more smoother gameplay, go here: https://clockssteve.itch.io/geometry-dash-revamped-revamped-mega-update If you see those gosh dang STUPID QUESTION MARKS, reload the page until they are all gone. Credits: @CaptainFlufBall @wesnothplayer @TheRealGDColon @nulldoescrypto and everyone else. To get your level featured, comment it in this studio https://scratch.mit.edu/studios/33636423 Playing Levels - [Click], [W], [Up Arrow], or [SPACE] to jump - [Left Arrow] or [A] to move left in platformer mode - [Right Arrow] or [D] to move right in platformer mode - [X] to place checkpoints in practice mode - [C] to delete checkpoints in practice mode - [P] to open the pause menu In Editor - [WASD] to move Camera - [R] to Rotate objects - [X] to delete selected objects - [C] to copy/paste selected objects - [Arrow keys] to move selected objects Special Keys - [B] + [space] + [left & right keys] to rotate objects 45 degrees - [B] + [space] + [up & down keys] to change the size of an object To save a level, remix this project and press the save now button in the project editor. If you want to bring a level from turbowarp into scratch, save the level code (you can do this in the pause screen), and load it into scratch. To use triggers, use the wire tool to connect a detection box (the light green trigger) to another trigger. #all #games #geometrydash #editor
BIG shoutout to null for making this, and thanks for letting me tweak a few things! Tweaks included are, 1. Hitboxes are more accurate 2.Small change to players explosion(personal preference)