Layout is heavily inspired by @BlasterOps Includes both Normal and Hard mode The QTE is basically if you want ur character to succeed or fail at it. It will only make my character get a chance of attacking. Jojo stand haha RULES: - Please attack first. If you don't attack first, at least have a compelling introduction with thought put into it. Don't just remix and say "you go first". Make me WANT to attack first - I do these things on a school Chromebook. Please don't go overboard with effects - No one-hits. Fair fights, please.. - Don't counter every single attack, at that point why would I wanna keep remixing? - BE PATIENT. If you ask "I remixed! Why's it taking so long??" then your remix will be done last. - Don't delete my sprites UNLESS it's stuff that's going to go unused, such as the menu stuff(NOT THE INSTRUCTIONS SPRITE) MUSIC CREDITS: Menu Music: - get a snack / Regretevator - get a snack (alt) / Regretevator Pink: - Brobot Battle / Super Paper Mario - Final Seconds / Untitled Tag Game Violet: - Fracktail Battle / Super Paper Mario - Some sort of Black Knife but in Sonic Adventure 2 mashup type thing. / Black Knife itself is from Deltarune but I don't know who made the mashup I just found it in a different fight project I'm sorry Rykie: - Battle Time! / Super Paper Mario - Tenth Level Lockdown / Undertale Yellow RAPTOR: - GUARDIAN / Deltarune Chapter 4 Kevin: - Doopliss(Boss fight) / Paper Mario - The Thousand Year Door - Yin Yarn (Boss fight) / Kirby's Epic Yarn Pot Platinum: Scratched(and User) -Mo's Money/ Undertale Yellow
I think I did some good work. What do you think?