E and Q to rotate WASD/arrow keys to move portal = door If you are in ground the level will get reset If you touch spikes the level will get reset The numbers on the doors mean what direction the player has to face, a bit buggy Cuber must enter the door if he is facing the right direction, if not, he can't :/ My first game that actually has a hitbox! :D My first game that is a puzzle! :DD My first game that has weird rotating mechanics! :DD
inspired by many games that used a rotation mechanic New Levels Each Few Days! Added Level Popups Added Direction, removed vars so it will look better ;) Going to add INTERACTIONS/CUTSENES!