side special: causes massive damage after 0.5s charge up, explosion lasts 2secs neutral special: shoots a homing missle that pushes the enemy around and only explodes after 10 seconds up special grants complete freedom of movement for 5 seconds, with a warning indicator when the effect is about to end. semisolid snake becomes translucent during this period and deals damage if touched, with the damage scaling for every frame that semisolid snake is touched. if snake is touching ground during this period, snake gets displaced upwards until they aren't toughing the ground anymore. Description: after sneaking around for a lifetime, Semisolid Snake is ready to fight!