a,d=walk w=jump q=dash mouse clicks=m1s e=ember eruption(70 damage) r=infernal burn(60 damage)(projectile)(has some small range block)(use twice) r2=burning drop(25 damage)(only available if the first use hits the dummy)
sorry about the weird walk animation I put the walk animation back to the normal goji engine walk should I keep the mixed dark and light blue flames,change it back to just light blue,or make it just dark blue? let me know in the comments