On strike, inflicts Bitter Cold. All Might and Speed actions cause the victim to take 1 damage. Lasts 3 turns by default. if the target is hit a second time with the Glaive while Bitter Cold is already applied, only 2 turns are added. The Glaive automatically returns to Thrine after being thrown. It CAN be held down or grabbed, but it will constantly be pulled towards them, and it's fairly strong. The Glaive of Winter flies much further than a normal javelin, and it functions as a throwing weapon, period, unlike most glaives. However, the weak rarely survive winter, and growth is inhibited. Fails do not give a stat points.
okay i have no idea how balanced this is please (PLEASE) let me know if it needs to be modified @rainraven approved! enchanted by me