Striving to make changes to the game to make it a living nightmare! *THIS IS NOT A SERIOUS GAME!! LOWER YOUR EXPECTATIONS. CHECK CHANGES FROM THE ORIGINAL GAME INSIDE THE PROJECT ==CONTROLS== O/P | Z/X: Punch (Left/Right) W + O/P | Up + Z/X : Highpunch (Left/Right) I | C: Star punch A/D | Left/Right: Dodge (Left/Right) Hold W/Up: Block (faster than dodging/ducking) S | Down: Duck Hold 1 or 2 to lower or raise the music volume. You can also change the SFX volume with 3 and 4. ==HOW TO PLAY/RULES== - You can punch where your opponent's guard is not. - Your opponent will frequently try to punch you, when that happens, dodge, duck or block the punch. Some attacks can only be avoided in a specific way. - You can also counter attacks before they hit you and you'll get a star, which you can use in star-punches. You can have up to 3 stars. - Punch when your opponent is down to heal yourself. - Press the punch buttons/keys as fast as you can if you're down. But be careful, because you can only get knocked down 3 times in total. - Being knocked down 3 times in the same round is a TKO. This applies to both you and your opponent.
Created: Dec 16, 2024, 11:38 PM Shared: Dec 15, 2023, 11:44 PM Last Modified: Feb 22, 2024, 4:43 PM This game was inspired from a call with some of the people in TME speedrunning community. This game wasn't too well-received, anyway. "GO TO HERE: https://turbowarp.org/1273578531 TO PLAY WITHOUT QUESTION MARKS CREDITS TO @GarbageTV FOR THE NEW SPRITE DESIGNS All rights go to Nintendo and Next Level Games. Music, most sprites, sound effects, characters, etc."