(UPDATE): Fixed some errors --------------------------------------------------------------- Warning: this game contains loud noises, flashing lights, and a lot of sp00ps. If you don't like these kinds of games, don't play this. STORY: After the events of Kermert's 3 the place was shut down and the animatronics fell into disrepair. However, some guy named Doofenshmirtz bought the broken robots from the company (for a lot of cash) and is salvaging them for a Platypus-Away-inator or something like that, but before he could finish Perry the Platypus broke into his building and ambushed him, but Doofenshmirtz had a trap waiting. Now Perry must survive a five consecutive six hour after-hour night times at the residence of fredrick fazbuford's pizzeria place style game to beat Doof and escape. But if he gets caught he will receive a sp00p and get send back to HQ as a failure and will probably get fired so uhhhhhhh don't let them get you ig Hints (animatronic start times): Doofenshmirtz: Starts immediately Doopliss: Starts after Doof leaves Cam 1 Kermert: Starts sometime after 1AM Turd Ferguson: Starts at 2AM Mac Tonight: Starts around 3AM Ulmo: Starts after 3AM