If you didn't already know, vanilla scratch has a clone limit of 200. This is my attempt at breaking that limit. this however, does make it so the sprite appears lower quality, which i have not figured a way around. For me, 0 Clones ran at ~30 FPS, 1000 ran at 8, and 2000 ran at 4. There is probably better ways to do this.
I've had this idea in my head for about a month, but now i finally made it real.