a little example of a fishing game. Might work more on this, I dunno. I liked the cubic inventory system and thats kinda what made me make this. Space- Fish (must be in water) E- Open inventory / close whatever UI is opened F- Interact R- Rotate currently grabbed fish HOW THE SELL MENU WORKS: Press F while touching the sell building to open the menu. Drag the "fish" you want to sell into the sell container. Then, exit and sell by pressing E. Only fish inside the sell container will be sold. Very very very early "release". 80% of all systems are placeholders and like 90% of all sprites are taken from Google and therefore placeholders as well. This is NOT the finished product. It's still very janky.