The reason I made this is because I found a way to fix my old method of making smooth sprites, aka the direction method. The direction method consisted of making one big sprite called 'internal' and then another one named 'visual' and that visual one would point toward the 'internal' one and move the distance to it divided by 10. This method was very buggy, but very optimized. Though now I have this new method that's just better.
So @JustFinishedCoding on YouTube showed a video on this but instead it was about smooth resizing, not x and y smooth movement. You can find his video at, well, it got moderated last time I checked. Just visit his channel and on the little search bar that you can use to browse his videos (and shorts), you type " This Scratch Trick is INSANE (three fire icons) #scratch #scratchprogramming #shorts" and you gotta click what pops up first.