So lets see... Many of you have been wondering, when am I going to continue recreating the Godot Engine in Scratch? Well here is the answer, I'm going to redo my recreation of the Godot Engine entirely, and I'm going to start once I FINISH Cohesion. You can expect us to start in less than a few months, isn't it exciting! :D So I'm starting over, and its going to be BETTER than even my first in progress try. I'm going to be doing it with adeoguntechno as we were doing originally. Our goal is to create the full 2D game developing portion of the Godot engine, you should expect: * A full interactive, neat, and Godot-like user interface. * An entire custom programming script language & documentation. * A node-based system. * A full asset library. * A full node library. * Viewport navigation. * Save codes. * Image importing. * A tile map & shader editor. * A scene tree. * An intro. * Signal messaging system. * Inspector system. * AND MUCH, MUCH, MORE!