arrow keys to move space to shoot [follows your mouse] r to reload h to heal t to switch to pistol y to switch to rocket launcher
well I have decided it will just release, also there will be update logs 2/10/26 RELEASE TEST: added the new dopplescratcher model, added crawlscratcher, buffed HP by 30, buffed heal by 20, increased the heal cooldown by 5, decreased shoot cooldown by 0.6, increased ammo amount by 4. 2/11/26 Slenderscratcher update: added the new slenderscratcher, added thumbnail (really small update tbh) 2/13/26: WAVE UPDATE: added new gang scratchers (comes with 3 different variants!), added new juggernaut scratcher!, updated thumbnail!, and a not so long awaited wave update that spawns each monster by kills (aka each monster would spawn with a certain amount of kills which example is 25 kills = new monster), added a new below 50% sprite!, added WASD controls!, and added medkit that spawns every 50 seconds if you have 50 or more kills! (also I nerfed the heal by -15 so heal only heals 30). 2/17/26 EYE-HIVE update: Added the new Eye-hive monster that will spawn every 101-121 seconds no matter how much kills you have!, Added the new pistol weapon you can toggle by clicking the T key!, buffed the players speed by 2, buffed the heal amount by 5, decreased the heal cooldown by 5, changed the rocket model!, and decreased the rocket ammo by 3. 2/21/26 PARENTCOMP UPDATE: Added new parentcomp minion that's invincible to bullets! and added new movement system! (wasd controls are temporarily bugged), updated the music!, and made the thumbnail out of the paint tool!, Also uhm I guess I'll just put this here, your name is Davis (aka the person you play as is named Davis) 3/31/26 REVIVAL FROM INFECTION UPDATE: I have officially fixed all bugs with the game, reworked eye-hive, added a visual cooldown for heal, and basically brought back the game! 4/1/26 awts gege: chatgpt, generate me a scratch update 4/20/26 QoL update: made the medkit spawn every 35 seconds with no kill limit, added new animations for all entities and player in game, added new bonscrath remodel, added new doppelscratcher rework, had to delay a special bossfight due to bugs but it will most likely be released in the next 1 or 2 updates!, I probably will not update in a while because this update took long 4/23/26 BLITZ update: added blitz! fixed a bug when eye hive and juggernaut couldn't die. changed the music due to the creator of the previous music being a lair. (overall just a hotfix and a new monster.) 4/29/26 Frost update: added frost!, added a stomp ability for large bonscrath, fixed most of the walking animations! (btw frost isn't in dimlit surroundings because roses enviorment is 90 degrees)