Survive until a certain time! Entities will be there to stop you. THIS GAME IS IN DEVELOPMENT! (Use Q to turn on your flashlight when power goes out) (currently, there is not PROPER ending, but there will be eventually.)
made for fun, though was kind of a tribute to Rooms: Low Detailed. Rest in Peace, you will never be forgotten the numbers are kind of placeholders ngl @bugggyman for creating Rooms: Low Detailed Kinda inspired by FNAF v0.2 Update -Added C-1, A-75, A-105, and A-120 -Made all entities less common after first encounter -Made A-25, A-45, and A-60 a bit slower -You can now switch directions (be wary that switching directions as of right now is a little weird) -Made it so that you're hidden faster when you go inside of a locker -Slightly altered the timer's code (this isn't really important) -You no longer can see the time while hidden -A-0 and A-1 can now spawn in any direction -Made A-45's spawn cue louder -Made a little win sound for when the timer reaches 400 v0.2.1 Hotfix -Fixed A-120's spawn system (it's no longer broken) -Made A-105's despawn smoother v0.3 Update -Added C-25, A-150, A-185, and A-200 -Added a table you can hide in -Power goes out when the timer hits 200 -A-75 despawns 5 seconds earlier than before -When A-75 is active, sanity will decrease slower -A-75 is more rare -A-75 is faster -Gave A-60 a random sound effect when they despawn -Made A-105's ambience quieter -Fixed a bug with A-120 where they won't spawn -Updated two rooms -A-105 now fr spawns only when most entities are gone (sorry)