Midnight || Support || Battle style Original || Hero || Hp: 300 Alpha: Rose Fan & Lure Tap (Fan): 40 DMG + Pushback + 20 HP Heal to allies. Aim (Whip): 95 DMG + Pull. Sleep Interaction: If the target is Asleep, the Whip deals 175 DMG (Base 140 + 25% Passive boost). This makes her "Wake-up Call" one of the hardest-hitting single moves in the game. Beta: Somnambulist Boomerang Effect: Tosses fans that leave mist trails (3s) and bounce off allies for 50 GP. Offensive Utility: If a spinning fan hits a Sleeping enemy, it doesn't wake them up immediately. It "shreds" them for continuous damage while they stay under, allowing her to stack damage before the final blow. Gamma: Somnambulist’s Frontal Guard The Mechanic: Midnight stands her ground and swings her whip in a rapid vertical figure-eight pattern directly in front of her. The "Blind Spots": * Locked Pitch: She cannot aim up or down while the whip is spinning. If Bakugo is flying above her or Shigaraki is attacking her feet, the whip will not block those hits. Frontal Only: The whip only destroys projectiles in a 120-degree cone in front of her. Her back and sides are completely exposed. The Wall of Pain: While she moves slowly forward, any enemy who touches the whip in front of her is shredded for the continuous 20 DMG per tick. Effect: Projectiles like Deku’s shots or Todo’s ice shards shatter upon hitting the whip "curtain.”
Special Action: "Sweet Dreams" Effect: Midnight rips a small patch of her suit, releasing a pink mist around her. Mechanic: For 5 seconds, any enemy within a 5m radius of her has their Action Speed slowed by 20%. If they stay in the mist for the full duration, they are Stunned (Asleep) for 2 seconds. Passive: Midnight’s movement speed increases when she is inside any "Sleep Mist" (including her own skills). Special Tuning: Slumber fest Upon being ko’d, as long as your tag is picked up by a teammate that teammate’s Pu/Pc will generate 5% faster. Cooldown: 40s Duration: 10s special interactions with: Present mic, aizawa, and momo