The glitch is here... do not think i will win this game jam First two-parter in TCO Corus??? this game isn't that good so i can build up the hype for the second part which is the final fight with the glitch. It's like "the great divide" and "the storm", this one isn't that good, so the next one seems even better. I'll have a whole month for a single bossfight. Seems doable. Right? Right????? This is based on the bending of Avatar: The Last Airbender. -KEYBINDS- From Into The Abyss T: Tornado. Summons a tornado pointing at mouse cursor. Cooldown: 5s. B: Blast of air. Blasts an air beam at mouse cursor. Cooldown: 9s. Space: Flight. Lets you glide and lift. Cooldown: Can be used for 90 frames at a time and as long as you can jump, you can use this. S: Air shield. Creates a shield deflecting many attacks around the player. Cooldown: 20s. V: Vaccum. Creates a vaccum on the mouse position. Cooldown: 6s. From Exceeding the Limits A: Water ball. As long as "A" is held down, the water ball follows the mouse, then release to shoot. Cooldown: 5s A then W: Water whip. When you release, click at the right position to make it a water whip. W: Wave. Direct the wave's direction then it shoots and follows where you directed it, affected by gravity. Cooldown: 20s. Q: Walk on water. On water, click Q to float up. W then K: Icicles. Shoot icicles after using a wave, turning it into an icicle bunch. A then G: Snow. Make snow, falling then becoming a part of the ground. From The Glitch's Wrath part 1 - Chase to the hub Glider now glides for 150 frames instead of 90 Blast becomes a boost boosting the player into the mouse cursor H: Hurricane. Creates a hurricane beneath player. Cooldown: 20s L: Long blast. Blast, but with 30 circles. Cooldown: 9s.