The sands of Zakara have remained peaceful for thousands of years... but with your arrival... ancient magic begins to stir... Welcome to World of Magic: The Dragon Knight. This is just a demo of what will be a much larger game. This game is HARD, and the demo alone is about 30-40 minutes in length, so expect a bit of a challenge. Read full description for the controls and tips: Controls: The controls are said in game, but you can reference them here: AD / Arrow keys - move W / Up arrow - jump Space - The spacebar has multiple uses depending on the circumstances. It advances dialogue. If you are holding your weapon you will attack with it. You can use spells with it. And while in your inventory, you can press space to change your weapon. Number keys - move through hotbar E - inventory Hover your mouse over an item in your inventory to see a description and the amount of that item you’re holding. F - quest log M - map B - use heal potion Press N to change your Talisman (only works if you have 2) Spell Controls: Click to where you want to shoot Fireball. Press Space to use Earth Pillar Press Space to use Sand Tornado Press Space to use Rock Storm That sums up the controls. Tips: If you want an easier playthrough, level Arcana, as good spells make your life easier. Certain bosses have certain weaknesses and strengths - for example, Mazriel is weak to melee weapons. Don’t try to beat the Souless Shade until after the Skull Scorpion - go to Masra City first. You can combine the Fireball and Sand Tornado spells to create a fire tornado which does more damage by shooting a fireball at the sand tornado. Kill scorpions to get money at the start of the game easily. Use this money to buy armor. Heal potions are useful, but not as important as armor. Think this should be featured on the front page? Suggest it here! https://scratch.mit.edu/studios/28715018/
Thank you all so much for the overwhelming amount of support! 400+ views and 40+ loves was not what I was expecting! This is a 2d demake of World of Magic: Dragon Knight by Cyclone Designs. As such, this is a fangame, with many characters, concepts, and story belonging to them. All of the code is by me, The music is a mix of Minecraft: Egyptian Mythology Soundtrack by Microsoft Studios Music and Dark Souls 3's soundtrack by Motoi Sakuraba. Most of the pixel art is my own, however, some is based off pixel art from games such as World of Magic: Dragon Knight, Minecraft, Terraria, and more. Most of the sound effects are not mine, and are from other games or sound effect websites.