Sorry for the terrible screenshot quality. It makes the pixel sizes a little off. I'm now over halfway done on the demo, so expect it in about 2 weeks if things go smoothly! The game is now over 8000 blocks and still growing. So far the game has: - An almost complete tilemap (for the demo, not full game) - A shop interface, inventory, battling, and pack opening systems (all of which need to be polished a lot) - Seperate world maps for buildings, caves, etc. - Multiple NPCs with dialogue. - 90 unique cards to collect! The battling and leveling systems need major reworks though, as well as the save code system, or else the save code would be like 3 paragraphs long. Also there's some small layering issues on the inventory that I need to figure out.