WASD or ARROWS to move Mouse to aim Click or SPACE to fire _____________________________________________ Version History 1.0.0 Title screen, Heaven, Hell and Void menus and Player introduced 1.1.0 Health, boss health, Winning and Death implemented 1.2.0 Cross, Faith, and Sacred Heart bosses and projectiles implemented 1.3.0 Items and item menu Introduced 1.3.1 Cross, Faith, and Sacred Heart items implemented 1.3.2 Stat UI implemented 1.4.2 Cardinal Cross, Ichthys and Trinity Rings bosses and items implemented 1.4.3 Sacred Heart and Ichthys nerf 1.5.3 Trinity Shield and Inverted Cross bosses and items implemented 1.5.4 Extra Item slots and Boss name display implemented 1.6.4 Crescent, Sulfur and 666 bosses and items implemented 1.7.4 Every item implemented 1.7.5 Leviathan Cross boss implemented and every item rebalanced 1.7.6 Super boss criteria implemented 1.7.7 Omega mode implemented 1.8.7 Sigil of Lilith boss implemented 1.8.8 Title screen effects added 1.8.9 Trinity Rings and Sulfur item projectile sprites implemented 1.8.10 item buffs and stat maximums added 1.8.11 Ichthys and Trinity Rings bosses nerfs 1.8.12 New Projectiles added 1.8.13 Hell bosses were balanced 1.9.13 Sigil of Lucifer boss implemented 1.9.14 Balancing changes to bosses and items 1.9.15 Added new menus that appear when starting 1.9.16 Optimized code to an extent 1.9.17 Reworked Inverted Cross item and nerfed homing 1.9.18 Added icons for item effects 1.9.20 Reworked Leviathan Cross, Sigil of Lucifer, Pentegram and Chaos Star Items 1.10.20 Superbosses implemented
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