All danger Ratings are approved by the A.S.L.C. ( Americium's Skybox Layer Classification ) I need a break. SOMETIMES WHEN EVERYTHING STOPS, STUFF STOPS WORKING, PLEASE CLICK THE GREEN FLAG AGAIN WHEN THAT HAPPENS. ↓ ↓INSTRUCTIONS↓ ↓ --------------------------------------------------------------- W to speed up. X to slow down. S to stop. *Broken :(* L to show furthest progress to "Undiscovered Layers". Z to hide those progress variables. M to show map. N to show Negative layers O to hide Negative layers Space to shoot > to go to the next page of the map. < to go to the previous page of the map. J to toggle on Crashers crashing scratch K to toggle off crashers crashing scratch *Note that shooting only works past glitchbox.* Layers: *oh boy there's a lot.* Skybox Flickerbox Null Zone Blackbox Hadal sun zone 1D sun zone 0D sun zone Abyssal zone Pre-Danger zone Danger zone Danger.exe The Firewall of broken code Colorbox Outer Colorbox Graybox Glitchbox Redbox Evilbox Binarybox Geometrical Point Gallbox Fritz tunnel Fritz Layer White space Void. Bluebox Peril Zone Noisebox True Void Purplebox Playerbox Iconbox Inversion Zone Number Overflow Zone Miragebox Nonbox Patternbox Genbox Corruption Zone Attractionbox Studbox Systembox Deathbox Databox The great barrier Directionbox Finalbox [ REDACTED ] Nil_zone Everything beyond this is unfinished except for Solabox, and Void of Eterna, ↓ ↓ Threadbox Crashbox Errorbox Point zeta Ronnabox Möjbox The complex ring Treikbox Mido Zone ? Minus Zone ! ?! Breaking point True barrier Solabox Solacore Solanebula Fractalbox Void Of Eterna True Databox The Limit Placeholder Invertedbox Line-Zone Endbox The Final Huebox The Theoretical Limit The Wireframe Infinity [ UNDISCOVERED ] [ UNDISCOVERED ] Entities: ( planning to add more) Crasher: Redbox, Redzone, Noisebox. Elder crasher: Bluebox, Noisebox. Peril Crasher: Peril Zone. Nonbox crasher: Nonbox. SAY_GOODBYE: Nonbox. Ramspire crasher: Ramspire. Gray Crasher: Glitchbox. LOLMER: Glitchbox. LOLER: Glitchbox. Redhead: Redbox. Viewer: Redbox & Evilbox. Nibbler: Colorbox. Celt Denoted: ( A.K.A Celt-Denoted ten. ) Blackbox. Jeremy: Glitchbox. Colornode: Colorbox & Outer Colorbox. Huetree: Colorbox & Outer Colorbox. Pseudorasher: Void, Noisebox, Deathbox Crashbox, True Barrier, TH3 GU4RD14N'5 L41R. Colorgiver: Colorbox & outer colorbox. THE GUARDIAN: TH3 GU4RD14N'5 L41R. Warpyes: Gallbox. Warpnot: Colorbox. no re ehe wund qwi ewij mor g qiq ar ii gg x 4x3 al 3we a want a he te want vi vii vi l me me po: Glitchbox. ( What the actual hell is that name ) Colorock: Colorbox. Glitchrock: Glitchbox. Bedrock: Glitchbox. Swordie: Glitchbox. Evilrock: Redbox, Redzone. Nullrock: Gallbox. Reflect: Noisebox. Crashmass: Redbox. _HELLO.FRIENDS: Noisebox. Voider: Void. Zont: Pre-Glitchbox. Bloat: Gallbox. Galling: Gallbox. Mimicry: Gallbox Upcoming Layers: I cant tell maybe whitebox (not white space) and whitebox's barrier idk?
I used https://www.youtube.com/watch?v=gE4XMwV3mo4 for the Height variable in the window. Changelog: -Big gallbox Update, Added Bloat And Mimicry, Changed Gallbox Slightly On the Map, Gallbox New Animation, Removed Gallygon Because Opacity Didnt Work No Matter What I tried and Super Annoying. IF YOU'RE ON A LOW-END DEVICE, I DON'T RECOMMEND GOING TO THE BACKDROP. IT HAS ~1600 BLOCKS. ! ! THIS IS A W.I.P. SOME STUFF ARENT HERE. ! ! DO NOT REQUEST FOR MORE LAYERS ! ! SOME LAYERS HAVE NO AUDIO. AS I SAID THIS IS A W.I.P. ITS STILL UNFINISHED ! ! IF YOU ASK, I DID NOT COPY ANY ASSETS FROM ANYONES ARG. ! ! YOU ARE ALLOWED TO REQUEST FOR ENTITIES, BUT NOT LAYERS. ! ! IF YOU GET TO THE LAST UNDISCOVERED LAYER. THATS ACTUALLY INSANE. AND IF YOU HAVE, I MIGHT LET YOU USE THE DEVPOWEROF SPRITE. ITS THE TIMES SPRITE ( Removed ) BUT 200000X BETTER. IF YOU LIE ABOUT THAT I'LL ADD YOU TO A BAN LIST. ! Credits to @Mariogamer1223434545 for Playtesting and for the updated Thumbnail. Credits to @Fabrizziio12 for Gallbox Anim