An update for all the projects that I am working on! There is audio in this! Warning: Text to speech may randomly stop mid speech.
im sorry if it crashes, i genuinely have no idea how to fix that TRANSCRIPT: Hello! I am Mr Flimbus. I’m making this project because I want to share with you guys some of the things I have planned. First of all, I want to show you what I am currently working on. (Background shows gameplay of Platformer Game 87 Nightmare Mode) THIS is Platformer Game 87: Nightmare Mode. It is every Platformer Game 87 level, except WAY harder. Not only is it that, but it has MORE content in it as well. It has mobile controls AND special number keys that change things about the game! You can find out fun challenges and more when it comes out! Speaking of Platformer Game 87: Nightmare Mode, you may be thinking… what about easy mode? (Background shows gameplay of Platformer Game 87: Easy Mode) Unfortunately, I don’t think Platformer Game 87: Easy Mode will be getting any more updates. It is way more tiring than you’d think changing EVERY level to be slightly more easy/hard. Ultra Nightmare mode, however, WILL be updated, not only with all nightmare mode levels, but better graphics with it! Next, news on Platformer Game 88. (Background shows gameplay of Platformer Game 88) Platformer Game 88 is a more challenging sequel to Platformer Game 87. It seems like some sort of flipped reality, with YOU as the spike and the spikes as the player, as well as the unusual blue grass and red sky. The games NEXT area will be, just like the last two, 30 levels long. The area will be a giant haunted house with new mechanics in it! After that will be the FINAL area! This will be the last 10 levels of the game, and it will be VERY challenging. It will throw all of the previous mechanics at you at 10x the difficulty. With these updates, I will also add the special number keys, just like I added into Platformer Game 87 AND Platformer Game 87: Nightmare Mode. Another thing I have planned is, uhh… (Background shows a flying purple cube) THIS. thing. The next, VERY big thing I have is a platformer called Glimmer! (Background changes to gameplay of Glimmer) Glimmer is a platformer where you have a limited amount of time and lives to get out of an area in COMPLETE DARKNESS, relying on the short light you have around you to see anything.This game is VERY difficult, and will hopefully come out sometime soon. Last, but not least, for platformer… coming soon is A FULL GAME VERSION OF THEEBUS?! Now, let’s talk about something OTHER than platformer games. I have more ideas than just that. To start off with, MOOSE FIGHT will have a phase two. Next, a game which is HEAVILY inspired by Henry Stickmin, with a whole story, endings, and everything. Maybe some ASTROPOINTER updates here and there. And that’s about it! Thank you for listening to my updates about my projects! And stay tuned for when they come out!!!