NPC KILLER WALKS THOUGH WALLS! INTENTIONAL!!! ########################## Controls: M CHEAT: / Menu toggle P: CHEAT: change hp by 25 K and L CHEAT: change round timer WASD: move around Y: skip intermission Depending on the character, press Q, E, R, or Click to do different attacks / moves. TURBOWARP HIGHLY RECOMMENDED, USE THIS LINK ONLY \/ https://turbowarp.org/1249688548?hqpen TIP FOR REMIXERS / ADMINS: If you add tiles to the "tiles" sprite then go into the map editor and try to place them they make weird noises, change the "tile max" variable in the sprite called "editor". ONLY ADMINS CAN ACCESS THE WORLD EDITOR / GODMODE! IF YOU ARE AN ADMIN: press "0" to open world editor press "1" to go to the previous block press "2" to get to the next block press "3" to go to an empty block If you remix, then press "0" to enter the map editor and it does not do anything, that is because you are not an admin, to add yourself as an admin, locate the "add admins" block and add your username.
Note: This is a fast-paced combat game! If you aren't a fan of battle games, this might not be for you. sandbox outdated version here: https://scratch.mit.edu/projects/1261617905/ ------CONTENTS------- 1. Next updates 2. Known Bugs 3. Credits 4. Update Log ------POSSIBLE NEXT UPDATES------- go to the OG project to see! --------Known Bugs ---------- *Random EXTREME lag spikes likely caused by NPCs, music manager, or game control sprite, NPCs can sometimes use these to glitch out of the map =============== *Cant do moves in raging pace =============== *Hitboxes go through walls =============== *Randomly spectates as killer --------CREDITS--------- Most art by the owner: (@fishface200), @wearman123 and @PDangercraft10. Feel free to remix, but remember to credit us. People who I took some of the things from: for FIRE SLASHER for alternate c00lkidd intro - ME!! for normal c00lkidd intro for the og slasher intro, I changed it slightly made the sword for shedletsky for guest1337's hair and face I used the noob sprite from here, I changed it, but thought I should credit them. this game was also inspired by this: random other credits: SO MUCH CREDIT to the person who made the font engine, it is EPIC!: I used griffpatch's Mario tutorial for clone scrolling tile engine ------UPDATE LOG------ v4.1 Wed Feb 13 2026: FIRE SLASHER (removed normal slasher) v4.0: Tue Feb 10 2026: Added c00lkidd, slightly changed character menu, fixed noob using slateskin only when near to player even when player is not killer, removed cooldown for punch on guest1337, fixed being able to click on save / load buttons while in round, fixed loosing items when clicking the wrong button, save load buttons now hide when spectating, there are 2 c00lkidd intros, and it chooses a random one,FIXED CRASHING ON TURBOWARP v3.85: Sun Jan 25 2026: Added saving and loading v3.8: Fri Jan 23 2026: Made player rotation slightly smoothed out, made it so you can be a killer max of 2 times in a row because of reports of never being killer, fixed lms music playing in lobby, decreased shedletsky hitbox lifetime from 15 frames to 8 frames, added money increase from doing certain things, added slow money increase. v3.7: Wed Jan 14 2026: Added Medkits / Bloxy Colas, Slightly optimized clone usage, disabled background clones because they were not being used, fixed NPCs glitching our of map by limiting the game speed multiplier v3.6: Sun Jan 4 2026: added slasher chase music, added basic LMS, raging pace now reveals survivors, added damage effects to screen, added lobby, added NPC killer, added spectate, added rounds, added money, and fixed minor bugs Huge skip bc its a *HUGE* update v3.2: Tue Dec 30: Added Shedletsky NPCs that only slash when near to the player, and only use chicken when low on health, fixed small bugs but don't remember them. v3.1: Sun Dec 28: Added Shedletsky, now NPCs can't die while stunned*, fixed SlateSkin for NPCs, fixed bug were NPCs flash in corner of screen when killed, fixed NPCs being on-top of ui elements, NPCs now only use slateSkin when close to the player, fixed noob jerking backwards when doing animation, fixed NPCs getting stuck in animations when attacked *e.g.: when being attacked by gashing wound v3.0: Thu Dec 25 2025 added aggressive npc walking, made NPCs look were they were walking, made NPCs attackable, added variable menu, AND, X-mas !! yaya! v2.9: Mon Dec 23 2025: Added health bars to NPCs, added sound effects for attacks, fixed NPC health reset bug v2.8: Fri Dec 19 2025: Added dumb, non-attackable noob NPCs, and 5 spawn locations, spawn pads, an update banner, and fixed grabby collision. (Yes, i know i skipped 2.7, just couldn't have a 6-7 thing here. lol, jk) v2.6: Wed Dec 3rd 2025: Added killer only walls, hp, hp bar, and death spikes. The map editor is way easier to use. A scrolling background was also added, although it was just plain white was not being used v2.5: Mon Dec 1st 2025: added slasher, no dummy added yet (v2.4) scrapped bc it was broken... It tried do do the same things as v2.5 v2.3? Sunday Nov 30th 2025: added cooldowns and buttons at the bottom of the screen