TUTORIAL HIGHLY RECOMMENDED. !!!If the tornado is in the wrong place click the menu button in the top right, then click debug!!! Set in the fictional state of Minnetrista, you are given control of the states National Weather Center office, and are tasked with warning the populous about incoming severe storms and tornadoes. Multiple tools such as storm environment and an advanced radar are at your disposal to help you keep the people of Minnestria safe!
March 14th 2023 - Initial creation of Supercell March 21st, 2023 - Initial Release Date (unlisted) March 22nd, 2023 - Bug fixes regarding EAS alarm and improved tornado look. March 23rd, 2023 - Graphics improved, fancy display added March 24th, 2023 - Lightning added, Tornado width tweaked. April 6th, 2023 - Minor tweaks to warning system. May 3rd 2023 - Minor adjustment September 26th 2023 - Watches removed. October 2nd 2023 - Hail added May 1st 2025 - Start of revamp of entire game, realistic variables introduced. May 2nd 2025 - Realistic variables fully applied to tornadoes, variables tweaked to feel more real, Second public testing phase. May 6th 2025 - Bug fixes, Hail added, minor UI updates. May 7th 2025 - Complete UI overhaul, minor changes to variables, sound added. May 8th 2025 - Map Revamp, detailed terrain added. May 9th 2025 - Tutorial added. May 13th 2025 - Sound effects, Soundtrack added. May 14-15th 2025 - Minor tweaks to sounds and various bug fixes. May 20th 2025 - Casualties added, warnings fully implemented, tornado stats now listed, full release planned by June. May 21st 2025 - Time and day/night cycle added. May 22nd 2025 - Final debugging stretch with base gamemode, loading screen added, Menu added with multiple options. May 23rd 2025 - Realistic EF scale added, EAS added back. May 27th 2025 - Bug fixes regarding the realism gamemode and EAS. May 28th 2025 - Numerous rounds of playtesting and bugfixes. May 29th 2025 - Alpha release. (V0.1) May 30th 2025 - Minor bugfixes. June 2nd 2025 - More bugfixing. June 5th 2025 - Reworked supercell sprites tinkered with. August 28th 2025 - Alpha testing phase ended, project taken down for more coding. September 23rd 2025 - development started again, realistic EF scale removed, might be readded in the future but for now the code is too finicky. September 24th 2025 - Radar revamp begins December 3rd 2025 - Debugging December 4th 2025 - Progress made on Radar, major bugs still prevalent. December 5th 2025 - Major tweaks to variables, radar revamp complete, project unlisted temporarily for testing. (V0.2) February 12th 2026 - Radar entirely revamped (again) February 13th 2026 - Velocity mode added, game once again unlisted for testing. (V0.3) February 17th 2026 - City names readded after bug removed them, official beta release! (V0.35) March 12th 2026 - Work started on a dark mode option, possible U.I update floated. March 30th 2026 - Dark mode added, Heavily inspired by hoangkong4s Atlantic Hurricane Simulator. Soundtrack from Discovery Channel Music and Clint Mansell. TAGS: