I made a easter egg in this game. I find that having no animations for the sprites is much smoother, Because the sprites needs a diagonal animation to have smoother animation. If we wanted more smoother walking animation, We need to code a more difficult set of coding in order for the sprite's animation to stop completely and return to its idle state if NO keybuttons are pressed. So the coding that was instructed was simply not the most efficient, and not ideal, I say respectfully. and there are better ways for animation to be coded. (I was really lazy for this activity, so i didnt want to fix the Walking animation problem, simply because it was too long to code, So ill try better next time !)
All backdrops, And the character is not my creation, Its from a game called "Harvest moon" Im using this for School purposes.