( THIS IS MISSING DETAILS IN DRAWING, DESCRIPTION HERE) In a canyon used for mining, recently, an old, dusty, run down circus has been uncovered. Purple and yellow, several torn plushies and bodies that should have decomposed eons ago, sits a center stage with a scythe stabbed into the center. Senses falter as you approach, hallucinations start, shadows grow, gibberish whispers grow to screams, you feel the pressure crush you as you approach, and your legs almost give out as you finally grab the scythe. Everything stops for a second. you can’t feel anything. The world seems to stablize. You feel something cold on your shoulder. … “Finally, someone to talk to!”
Please tell me if you want to wield the scythe (please understand the consequences:) -a soul - Triridium will forever follow the first person to hold the scythe (only the scythe-bound can see and interact with him) -said soul Triridium can cause (only to the scythe-bound) illusions to convey things -soul Triridium may attempt to speak through the scythe-bound like a spirit possessing someone -prolonged interaction to soul - Triridium may cause mental ailments -sleep is unlikely for the scythe bound -Triridium can fully possess the scythe bound if given permission (he’s good at fighting, but it’s still the scythe-bound’s body and health) What the scythe bound gains: Minor teleportation (like a town’s worth distance) De-spawning and summoning the scythe The scythe in general (never dulls, comes back like a boomerang when thrown, and basically weightless.) Tradlem may begin to hunt you to contain you if you become the scythe-bound (he can’t have this magic come loose into the world)