enjoy ;) To use this, go to the Sprite titled "Bobbing" and backpack the 3 custom blocks, then put them in your game, and it should work. DISCLAIMERS: If your project does not use the timer normally (eg, it resets the timer every frame) IT WILL NOT WORK. Replace the timer blocks with a variable; use an FPS counter to make it sync no matter the FPS, in order to get as close to the real timer as possible. also after some research i found out that the timer increases by 0.033 every frame, so if you just make something like this: when green flag clicked forever change (fake timer) by 0.033 this will probably cause your timer to match perfectly with the actual timer :) sorry if i added this project to non-relevant studios it was a mistake on my part D:
A natural Camera bobbing system using sine waves to create a smooth bobbing system. Hashtags (ignore) #tutorials #tutorials #tutorials #tutorials