Use turbo mode (shift + green flag) Some look good, many don't so press the green flag a few times until it makes something nice. There is no save/load feature but I might add one if I get round to making a full editor like apophysis or something, what do you think? By the way, I actually understand how these things work now, (after two !%£$ attempts) the only difference between this and "proper" fractal flame editors is the actual pixel brightness should be logarithmic, and they do that by creating a histogram, I think. Just check wikipedia: https://en.wikipedia.org/wiki/Fractal_flame If you are wondering what this thing is, its basically a "pretty picture maker", that is it really. This is how it works: 1. Some random affine transforms are made in the form: f(x,y) = (ax + by + c , dx + ey + f) each has a corresponding colour and probability. 2. There are also some non-linear transforms: f(x,y) = ( x , y ) f(x,y) = ( sin x , sin y ) f(x,y) = ( x/r , y/r ) f(x,y) = ( x sin r - y cos r , x cos r + y sin r ) f(x,y) = ( (x - y)(x + y)/r , 2xy/r ) f(x,y) = ( θ/180 , r - 1 ) each has a corresponding weight. 3. A random point and colour is picked. 4. Apply a random affine transform, determined by their assigned probabilities. 5. Apply all of the non-linear transforms to that point. 6. Calculate the weighted sum of those points using the weights of the non-linear transforms. 7. The new colour is the average of the current colour and the colour assigned to the affine transform. 8. Draw a dot. 9. Repeat from step 4 many times. It took me about a year for me to work that out for some reason, I don't know why though, the wikipedia article is actually really clear. Please correct me if there are any mistakes.