hey there I am actually reworking and actually making some mechanics i originally started on for a now permanently scrapped project MIST, as well as learned about parallax mapping and how to do it, to spare you the nerdy details lets just say you can fake rooms using parallax, which delivers incredible results and progress! i am also working on an overhaul of the Roblox camera system as well as the movement system because its very outdated, and making it possibly compatible with my other project, good looking water with waves made with meshparts. complicated but it surely hopefully will look nice as always i will probably not deliver though lol,. hope i do though