Q is attack for red P is attack for green Space to backout of menus, to end a game, start and stop music W is up for red in pong S is down for red in pong Up arrow is up for green in pong Down arrow is down for green in pong Tip: If something is bugged or looks funny hit space a few times. If music is muted click space then wait. Soundtrack-Sonic Unleased Main Theme: Apotos Day (piano version) Pong Theme: Chun-Nan Day (intro skipped) Tree Attack Theme: Spagonia Night (sped up) Credits: Game and Sprites: CallMehWoller WollestWellestWobby (alt) Some Skin Inspiration: tessermuf and google images Some Map Inspiration: jakeirwinremake (ays singing heights unsure if there's another original artist) Kexiled
Had to make this one on a new account because I lost my password Game 1/3 in the "Climax Project" (read more for info) Two stick men battle against a deadly mango and each other in this epic battle! Unlock cool cosmetics, play different modes, collect various currencies, and come out on top! This game is still receiving updates. If you encounter any bugs let me know, thank you for your patience! WHATS NEW IN THE SECOND UPDATE? -Mode Selection -Pong Mode -Tree Attack Mode -Weapon Skins Affect Pong -Character Skins Affect Tree Attack -Weapon Skins Affect Tree Attack -New Songs -Updated/New UIs -Maps Shop -Costumes Shop (skins) -Map Cash -Costume Cash -Improved The Main Mode -Nine New Maps -Two New Map Effects -Og Mango Map -Underwater Map -Real Map -SFOTH Map -Mango Remastered Map -Night City Map -Airplane Map -Unfinished Floor Map (TNAB1) -Glitch Map -Thirteen Unique Costumes -Og Skins Return -Fedora Costume -Amy Costume -Joan Costume -Scooter Costumes -Mango Costume -Pineapple Costume -Joe Costumes -Daniel Costume -Edward Costume -B Costume -Easter Eggs What To Expect In Update 3: -New Weapons -New Maps -New Costumes -New Mode(s) -Tokens -Currency Exchange -Abilities -(Possible) Boss Fight(s) -(Possible) Mango Velocity -(Possible) Quests -(Possible) Achievements -Reworked Main Game (Read more for details) Updates regarding the future. This update took a long time starting development back in December when I didn't have my main account. It took so long that I was able to get my other account back and I'll be reposting this on there shortly and continue the majority of my projects on that account. I'm very glad to have my account back and to be working on my games again. Going forward I have one more major update planned for this game, the full version of poke the mango remastered, and JFBF. All three of these games were ment to be apart of "The Climax Project" Im still going to go ahead and develope these games but im unsure if I'll go ahead with the climax project though, it was very ambitious and lore centered but we'll see. I just want to keep making games with the ideas I find cool and that are fun even outside of those three. PTMR will take a while for the full version since Im most likely going to rewrite the entire game from scratch since im unhappy with it's current state. I might have a demo of JBFB some time sooner to showcase it but it's been a long time since ive touched it. (it's also due to have it's name properly announced so I can stop using the acronym) Side note: in the first version of this game I said i'd add events in this update but im not sure what I meant, I might have a slight idea but it'll probably be added in update three some way shape or form. Now just one more thing. (sorry to anyone reading this, I doubt anyone is) Im not sure how i'll do the reworked version promissed in update three. Im not sure if it'll replace the main mode, be it's own mode, or even it's own project. Thats about it thank you so much if you have read all of this it means alot. You should totally stayed tuned and follow my accounts for future updates, games, and announcements. Thank you and I hope you'll enjoy update 2 and what's to come.