======= TERMINAL SMASH BETA RELEASE ======= A massive update to TerminalSmash is here! Four more characters, a full selection menu, an overhaul of Tilt Attacks, new Damage Meters, and more!! To play with widescreen, open the project in TurboWarp (recommended but not required) >> https://turbowarp.org/1280431824 << CONTROLS: Same as last time, but you can again rebind them (and probably should, unless you use USB gamepads) [Player 1] ......Arrow Keys - Move ......H - Jump ......J - Attack / Select ......K - Special / Back ......L - Shield ......M - Taunt [Player 2] ......WASD - Move ......X - Jump ......C - Attack / Select ......V - Special / Back ......B - Shield ......F - Taunt INFORMATION: For those of you who don't know, TerminalSmash is a Scratch game that draws inspiration from Super Smash Bros Ultimate, Rivals of Aether, and Super Smash Flash 2, all while using artwork designed to look like TerminalMontage animations The game will have 12 characters in its final release, but only 6 are currently playable (although one stage should give you a pretty big hint of who's coming next) Progress on the game is going to be put on hold for a little bit, since I'm not going to be using Scratch during Lent this year (I won't respond to any comments after today and before Easter, just to let you guys know) The game is not being abandoned! It will be finished, it just might take until the late Spring or early Summer for everything to be done. Enjoy! CREDITS: Nintendo for the characters and gameplay inspiration Super Smash Flash 2 for Waluigi moveset inspiration Rivals of Aether for gameplay inspiration TerminalMontage for artstyle inspiration @legohero8 for getting the explosion GIF into Scratch @owenlenard for getting some music into Scratch @RGAnimation720 for getting some music into Scratch @MusicResource for getting some music into Scratch @TY1JK for getting some sound effects into Scratch https://www.sounds-resource.com for ripping the announcer sounds from Smash Ultimate for informing me about a visual glitch so that I could get it fixed