Not one step back, now in the Middle East See instructions below: [Combat]----------------------------------------------------------- -Click on a unit and it will move in the direction of your mouse -Press the 'down arrow' key on a unit to stop it -Press R on a unit to retreat it. (The unit will move in the direction of your mouse) (this reduces the unit's health by one point). Retreating can be used to easily leave battles. -Units replenish health slowly over time. -If your units are touching a province or a city controlled by you they will replenish health quicker. -AI units will retreat on low health. Encircling the enemy is a good way to stop them from escaping to fight another day. [Other]-------------------------------------------------------------- -Click a city (indicated by a star icon) to open the unit production menu. -Click on a province (a piece of land controlled by a country) to open the diplomacy menu. -Click the red button with the "A_" icon at the bottom of the screen to enable or disable unit type names. -The maximum number of countries you can have in a faction is four -Your core provinces (the ones you start the game with) give one manpower and one industry per turn, while conquered provinces only give half as much. [Navy]-------------------------------------------------------------- -When a unit enters water a naval battle will start (there is a cooldown of about 30 seconds for this). -How a naval battle is going is shown in the bottom right corner of the screen (this menu can be hidden by clicking on it) -To cross a body of water you must first win a naval battle -Submarines get absolutely obliterated by destroyer ships, so I'd recommend not making your fleet out of mainly submarines [Infantry]------------------------------------------------------------ Basic unit, cheap to make. [Tanks]-------------------------------------------------------------- Tanks have higher than normal health and are faster than Infantry. [Infrastructure]---------------------------------------------------- -You can build infrastructure in any province you control (unless that province already has infrastructure built in it) -The red button with the factory icon at the bottom of the screen can be used to toggle the infrastructure map mode -Oil Refineries produce 2 fuel per month -Natural Oil Fields produce 1 fuel per month -Factories produce 2 industry per month -Recruitment centers produce 1 manpower per month [Relations] -You can only form an alliance with a country if you have friendly relations with them (tags)
As far as I'm aware this is the first Middle East BIA but I could be wrong. There is probably a lot of bugs and it's in its early stages so many more updates will come. @mini_monsters for the original game which is in EUROPE. This took only 3 days.... Version history: v0.3.0 (30/4/26) - Added natural oil fields to various provinces (thanks to @NonsenseNecromancer). Minor bug fixes and other small changes. v0.2.0 (11/3/26) - Added more provinces for: Yemen, Oman, Iraq, Syria, Saudi Arabia and Iran v0.1.2 (10/3/36) - Added portrait for South Sudan and split Yemen into two provinces (planning to add civil war soon) v0.1.1 (24/2/26) - Added some missing provinces (2 in India, Chad and Central African Republic. Added some portraits (Eritrea, Chad and Central African Republic) v0.1.0 - Initial release