Welcome to my pixel project! The screen fills with colors that are meant to be random, but you might notice some patterns popping up as it runs. Don’t worry — those patterns are part of the experiment and have a cool reason behind them. press space for the screens details. ======================================== When you run this project, you might notice that the pixels don’t look completely random and sometimes form stripes or bands, especially as you move toward the right side of the screen. This happens because Scratch uses something called pseudo-random numbers. These numbers are calculated in a sequence that appears random but actually follows a predictable pattern. When the program draws the pixels row by row from left to right, any tiny patterns in the numbers start to show up visually, which is why the right side can look more organized or streaked than the left. The way color, saturation, and brightness are randomly assigned for each pixel also contributes to the effect. Because all three values are changing at once, certain combinations repeat slightly more often than others, and your eyes start noticing these small repetitions as horizontal streaks. Even though it might look unintentional, this is actually a natural result of how computers generate randomness and how the screen is drawn one pixel at a time. Interestingly, this is very similar to how old televisions worked. CRT TVs drew images line by line from top to bottom, and when showing static, they sometimes produced faint horizontal streaks or bands, which is essentially the same kind of effect you’re seeing here. The patterns you notice are not errors — they are a visual side effect of both the way Scratch handles random numbers and the method used to fill the screen pixel by pixel. It shows how computers and screens handle complex visual data, and even though it’s not perfectly random, it creates a unique look and gives the project its own style.