RULES: The player who goes first chooses any unplaced block (click once to select and again to confirm). The second player then places that block the first player chose on any unoccupied space on the board. The second player then chooses another unplaced block, and the first player places whichever block the second player chose. This continues until either player places 4 blocks in a row or diagonally of the same: color (black or white) shape (square or circle) top (does it have the black circle in the middle or not?) or size (the actual game has small and tall blocks, but because of the 2d nature of Scratch (unless you're a rocket scientist), small and tall blocks are marked by whether or not there is a second ring of the same color around them.) when this happens, whoever placed the last block to make the 4 in a row is the winner.
Unfixed bugs (I can't figure out how to fix these for the life of me): whenever a piece is moving onto the board, another piece will light up for a second. when restarting using the in-game reset feature, Scratch tells me some of the clones weren't deleted. It definitely looks like they were and I don't see why. If it's not some bug with Scratch's clone counter, the game may stop working properly after playing too many times through the reset feature (you'll know). If this happens, clicking the green flag will fix everything. any other bugs you may find (comment if you do) This is my first project coming back to Scratch, and my next few will probably be similar. Just recreations of board games or other simple games that I can make. total blocks: 679 (I don't wanna hear a single word) build time: around 10 hours across 3 days I estimate