Press the green flag if you see nothing / if you see the thumbnail / if you see a red screen that says that the sprites 'crashed' WASD to move. Space to double jump (only works in mid-air), the CD is 3 seconds. Try to not touch the spikes! IMPORTANT: Cuber's double jump is affected by the radiation, the more radiation, the smaller the double jump is :(, added Double Jump's Bar, it will show how high Cuber's double jump will be (For math people: to calculate the DB's height, you have to do 15 - (Rad/10)) Medkits: Normal- +1 hp Big- 2 hp Plus- 2-3 hp Hazmat-Kits: Normal- -16.2 rad Big- -27 rad Plus- -43.2 rad Spike Types: Normal: A normal spike, moves normal, looks normal, hurts, doesn't have radiation Big: A bigger spike, bit slower, looks normal, hurts, doesn't have radiation Quicker: A flatter spike, bit faster, look normal, hurts, doesn't have radiation Radiation I: Bit green, moves normal, looks a bit abnormal, hurts, gives some radiation Radiation II: Needs More Knowledge, will unlock at 2/25
After Cuber got out from the factory, he found out that the world is polluted with radioactive waste! IMPORTANT: Cuber finds out that his double jump is affected by the radiation, the more radiation, the smaller the double jump is :( Cuber also discovers that the radioactive waste merged with some of the spikes, can you hep Cuber face radiation?