This is my Rain World Test project that I'll be updating. I've added Rivulet and a more realistic lizard (see bottom of instructions for more information on the updates). If it gets 10 Likes and Favourites, I might make more levels and add more game-accurate features! (Also, it says that this project can detect your username, but that's only because I had to implement Dev tools during development) Arrow keys or WASD to move, X to grab items, Space to use, and Mouse to aim! Also, use Z to grab onto the Squidcada, Up arrow key or W to make it fly, and Left or A and Right arrow keys or D to charge a long jump while grabbing a Squidcada! To shoot the Squidcada, you must have your cursor on it, otherwise, it won't work. Hold I to toggle inventory. To defeat the lizard, you must shoot its head with spears about 3 times. Also, when you hit the lizard, it will be slower for 3 seconds, so that's cool! Press C to change the character. So far, there's only 2 characters: Survivor and Rivulet. Rivulet jumps higher and runs faster than Survivor. Also, unlike previously, the lizard no longer just runs towards you right off the bat. Instead, an invisible line of sight made of many little red circles will detect you. Once it does, the lizard will no longer use its line of sight, and will just run towards you. Also, when you press directional keys (Arrow or WASD), there's a 1 in 30 chance that it'll hear you and turn its head towards you. Another big update is that there are vents now! Press the down arrow key or S while touching a vent to travel to the other one. Also, spears can now hit the wall and floor without immediately being stuck when thrown (as far as I know. Tell me if it does!) There has also been other minor changes, like the Game Over message no longer disappears when the lizard isn't touching you but you are dead, and the lizard no longer just jumps really high, it actually goes faster when in the air. Feel free to remix!
Thanks to griffpatch for the platforming tutorial on Scratch, and thanks to VideoCult for Rain World and the background music.