This is a beta version for a PVZ game I am making. If you want the level you want, you have to type it the way it’s asked, e.g. poolDay, not Pool day. You also have to click the green flag afterwards. Go down for plants Pea”send”er: 100 sun, sends one pea if a zombie is in his lane. Sunflower: Produces 50 sun every 20 seconds Walnut: 50 sun, 4000 health to block zombies Cherry bomb: 150 sun, In a 3x3 radius, every zombie will leave Potato Mine: 25 sun, Takes a little bit to charge, then when a zombie steps on him they leave. Ice pea”send”er: 175 sun, pea”send”er but chills zombies too. Chomper: 150 sun, eats a zombie, then digests him for some time, then becomes ready to eat again. Repeater: 200 sun, sends two peas instead of 1 TorchWood: 175 sun, ignites peas, dealing double damage TallNut: 100 sun, better walnut Night plants SunShroom: 25 sun, Gives 25 sun at first but gives more sun later. PuffShroom: shoots a piercing puffball and is free. FumeShroom: 75 sun, sends more puffballs Grave buster: 75 sun, Explodes graves Hypnoshroom: 75 sun, Fuses all zombies in a square and makes a zombie for you that can be set on fire Scaredy shroom: Better PuffShroom that costs 25 sun but hides when zombies get close IceShroom: slows all zombies in the lane DoomShroom: makes every zombie die in a 5x5 area for 125 sun Pool Plants ThreePeater: 325 sun that sends peas in 3 lanes Squash: 50 sun, Squishes zombies in front of it and behind it Chilipepper: 150 sun, every zombie in his lane dies TangleKelp: 25 sun will drown a zombie LilyPad: 25 sun, You can place plants on it that are not aquatic.
@Dolphin489 for some of the code @coastaluser101 for the graphics for torchWood, tallNut, and fire pea designs. I will have updates here, also if you have suggestions put them here. (I know the zombies don’t look the best without a walking animation)