What I changed; Gems are more common Rogues have different spawn chances More than one rogue can spawn at a time Gems have more realistic colors Some of the areas in the savanna biome are slightly different You can see the names of the rogues you chase away or let in; names are located in a list variable when you click a cat face button that appears when you select a cat The bird sounds from V1 play once you move to a lot just like V1 -------------------------------------------------------------------- What I plan to add/thinking of adding next: Add more prefixes and suffixes, like ones from Cats of All Lands and ClanGen Change some pelt colors and eye colors to be more accurate to their costume names Add more gems Maybe change the designs of the gems Change the fish to have more accurate colors/designs Add more fish (?) Add NPCs or special rogues Make it to where the rogue list will keep the rogues in it when the save is reused
Each day I get on Scratch I'll insert a random code :] Forest 3/506/Warrior/Female/Red2/Ice2/3/Red/spots/Loving//Warrior/Female/Black2/Ice2/3/Night/rain/Mean//Warrior/Female/Black2/Gray2/2/Dust/face/Mean//Warrior/Female/Gold2/Blue2/5/Lion/ripple/Fearful//Warrior/Female/Black3/Orange1/6/Topaz/pelt/Fearful//Warrior/Female/Cream1/Yellow3/3/Bright/star/Mean//Warrior/Female/Cream3/Blue3/3/Lavender/eyes/Loving//Warrior/Female/Ginger3/Blue3/3/Flame/leap/Mean//Warrior/Female/Ginger1/Blue2/3/Mud/petal/Loving//Warrior/Female/Cream2/Green2/5/Feather/leaf/Loving//Warrior/Female/White1/Blue3/6/Aquamarine/shine/Mean//Warrior/Female/White3/Green3/6/Wolf/snarl/Mean//Warrior/Female/Orange1/Orange3/6/Scorch/hiss/Fearful//Warrior/Female/Orange3/Orange2/4/Maple/ear/Fearful//\\Aquamarine/-145/-16\\Citrine/98/-16\\\